![]() ![]() Being in volcanic areas does help it recharge faster. You don't have to park it over a thermal vent, although that will make them recharge faster. Thermal reactor will automatically recharge the batteries over time. When activated it shoots straight up from the top of the sub, and most enemies will go for it instead of you. Silent Running will further increase your stealth, but it drains energy even while the engine is off.ĭecoys are useful if you're being attacked and just need to run away. They will also be more likely to ignore it the slower its engine speed is set to. But Ive found that after building a storage locker or two in the seamoth bay, it can be rather handy. power cells), many players consider it a waste of time. ![]() ![]() If an internal link referred you to this page, you may wish to change the link to point directly to the intended article. Heck, given how this lumbering beast is tricky to maneuver and can only be recharged by feeding it a diet of acid mushrooms, copper and creepvine (i.e. Enemies will wait a while after attacking before they attack again, though.Įnemies will completely ignore the Cyclops for the most part if its engines are off. This is a disambiguation page, intended to distinguish between articles of similar subject or title. 5-8 hits can destroy the sub if not repaired. One hit from a reaper, ghost or sea dragon can bring the cyclops below 80%, which will require you to go outside to repair the breaches. Stalker, sandshark, boneshark and warper can't hurt it. Cyclops will take minimal damage from crabsquid and ampeel, but the Cyclops will automatically heal itself as long as it stays above 80% health. Then park the seamoth with the solar charger module next to the cyclops. ![]()
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